/**
 * @section LICENSE
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details at
 * http://www.gnu.org/copyleft/gpl.html
 */

#include <cstdlib>
#include <ctime>

#include <BlockDropperManager.h>
#include <SDLTimer.h>
#include <SDLVideoOutput.h>

namespace BD = BlockDropper;

int main()
{
	std::srand(std::time(nullptr));
	BD::SDLVideoOutput videoOutput;
	BD::BlockDropperManager manager(videoOutput);
	BD::SDLTimer sdlTimer(manager);
	BD::Timer & timer(sdlTimer);
	timer.run(60);
}

